"The dragons of Wang Long are underground energy flows called leylines" but those dragons don't like Kegare, and could cause natural disasters or even destroy the world in their efforts to eliminate Kegare. Katsuya thinks this is a bit much - sure, people sin, but they can also atone, otherwise why have a justice system?Ĭhief Togashi isn't done - NWO have an incredibly strong collective will, and the Wang Long school of fortune telling can be controlled.
Persona 2 eternal punishment psp english 2017 free#
The chief tells us that NWO is now an organisation "big enough to move this country.all because of Kiyotada's strong curses." NWO's devotion to the mummy have led them towards a plot to destroy everything around Sumaru City "to create a utopia" that's free from sin. Just like Gozen, this mummified body is revered and worshipped, and people have to join in the worship or risk a cursing. but when Honmaru Park (itself a location on Innocent Sin's map) was built by NWO, the mummified body of Kiyotada was discovered. Anyway, according to his intel "the New World Order is an organisation that worships a god-like figure called Gozen." During the civil war, a shogun named Kiyotada Sumaru ruled the land. This guy - the chief of police - is Sneak? Okay.
We go through the door and the scene fades out - when it fades back in, we get to see what was going on inside the concert hall just a few minutes before our arrival Katsuya entered the hall with his gun ready but ended up running into Chief Togashi. As we enter there's a short scene where our party walk up to the back door of the concert hall and figure that Katsuya's probably up ahead. From the North Side of the map we can get to the concert hall and heal at the Trish's Fountain - with everyone nicely healed, I move on to the concert hall. I would also be happy to beta test any experimental build for you.Grinding for that Aoba gear is going to take forever, and to be honest I'd rather take a shot at the miniboss now and progress the story a little so that I can get to a new dungeon with stronger enemies that give me more money. Hopefully this helps and please let me know if there is anything else I can do to help. In the recent builds, the audio sounds to me like it is playing too slow with a little stuttering. There is significantly less garbage/crackling in the next build after that change, leading to it sounding like it does in recent builds - a bit slow/choppy, but not nearly as annoying as before where there was excess crackling/noise. With the testing, I believe g5b553d3 is what helped P2. However, it is the obvious suspect given the few changes between the previous and next build G5b553d3 - I think this is the change that P2 benefited from, but there is no build for this specific change. Gd33cea7 - still crackles (first buildbot build after your suggested change) G49d41ab - still crackles (first buildbot build before)Ĭf9f92e - this is the one you suggested (there's no buildbot build) Using the same save and test spot I've been using. I am running on an i7-3770k w/ Win7 圆4, a GTX480 & a SB. However, the latest master that I was using above also was amd64 so I wouldn't think there would be any differences there. The build you attached and the one you referenced both didn't have a 64-bit.
The only other difference I can think of is I normally use the amd64 builds.
The tests I have ran between the builds are at the same exact location in the game from the same save file. The difference between the two is especially noticeable when you are starting a random battle, as the crackling effects that sound effect as well as the battle voice effects. The voices sound like they drag on longer than intended.īut if i roll back to the one that i was using after the blending fix was committed (ppsspp-v0.9.1-34-gd1f816f), then the severe crackling is back. Interestingly enough, that one sounds similar to the current master, where is it more of a slow and choppy issue than it is severe crackling. I got that build off of the buildbot and tried it.